Mar 28
2009
2009
Bad Reapony
By: Your friendly neighbourhood Jedireaper Category: Battlefield Bad Company, PS3
'Keeping good Company with a Bad crowd'Hello endearing fans and welcome to Bad Company... Or is it really good company if you are a criminal? I'll never know. Anyway; Rainbow Six, a glorifyed SWAT team- uh sorry; Bad Company a company of only four soldiers that have commited some crimes, and are instead of being sent to prison transferred into outfit. And also welcome back to Bobfish and myself after our very very very (well, my) very log hiatus. Log hiatus? I mean Long hitus, uh a log hit us, uhm, no! A LONG HIATUS.... Problems with family, and general low-ness of funds pertain to my lack of reviewing top-line and new-released games, besides Killzone 2 which I hope to review as soon as I get my PS3 joypad back to play the singleplayer, instead of slugging away on online games.
Anyway lets get back to what you came here for; Rainbow Six Vegas. Gah not again- Battlefield: Bad Company.
This is another excellent entrence, both stylisticly, and humourously, into the Battlefield series. And the first, as I am aware, to contain an actual character driven storyline. Anyway, I am going to keep this review short and as sweet as possible until I get used to writing reviews again. So here is all the important stuff.
Battlefield Bad Company puts you in the clean smelling (I wonder if he uses air freshner) boots of Preston Marlow, or is that Marlow Preston, I've never quite figured it out. Anyway you are embodied within this character who has commited a crime, though none are mentioned specifically, which has always left me wondering what Preston did to get this piss-end of nowhere assignment to B company. Anyway, there are three other members of Marlows' squad; Sarge, (one bad ass talkin' mo-fo!) their leader; Sweetwater, the geeky glasses guy (you always NEED one in squads to make fun of); and lastly Haggard, the demonic creature that can turn into a dragon and burn everything in sight, and is the whole idea behind the gold, wait... Demonic creature? Oops I mean the explosives NUTT JOB who is the one who begins the whole mess with the gold by finding some on the body of the Mercenaries they had been fighting in the first mission.
The narrative through-out the extremely solid plot, yet hilariously out proportioned by the characters themselved; is steady, humourous, and above all else- straight out crazy; just what you would expect from a platoon of Murdoch's from the A-team. Besides some of the animation, especially during the beginning and the end of a mission are very well animated, with Haggard, and Sweetwater playing Rock Paper Scissors with ICBM's in the background in one scene. Top class! As this is from Electronic Arts, I have in recent years lost a hell of a lot of weight... uh... confidence in the company especially after four god awful Bond Games, many rushed and underwhelming Soccer games, and blatant boring titles, I had almost given up. Then this rears its pretty head along with the excellent Burnout Paradise (expect review soon) and 'wow!' the brilliance of EA is back, and apart from a half arsed effort by Pandemic for Mercenaries, is better than ever.
The Graphics on BC are extremely good and does the job that the game was designed for. The DICE engine that powers the game is exceptionally good with creating realism to explosions, especially their sounds when they are far away. The sound is delayed and arrives like a thunder clap! Pretty ace. And the character detail is rather good which leads me to believe that a lot of work went into designing the protagonists. The fine detail on the soldiers uniforms is pretty well rendered. And the gameplay, while at first is no Call of Zombies: Nach der Untoten; it is certainly second nature and pretty easyto grasp after a few missions.
My favorite weapon was this computer thingy that could call in artillery strikes on ememy positions. Ha! Bombed by their own people. The vehical combat, especially when tanks are involved, is totally worth the game alone, which also boasts semi-destructable environments.
Verdict: Pick up this game for a huge laugh at the stupid humor and compelling story and with a very decent online mode too, if you haven't played the demo yet; you've missed so much already. Only deterrance is the crack shot enemy NPC's especially on the harder difficulities. Definately worth getting for all those trophies. And the one that made me laugh was a trophy for knocking down a load of trees in a helicopter. I totally didn't know I'd get it, but those trees.... those horribly evil; helicopter destroying trees. *yawn* All in all; a damn good ride. And with lovable characters you can't go wrong. Roll on Bad Company 2. Ho-rah!!
The Score: Graphics- 7.5 (pretty damn good!) Gameplay- 8 Sound Design- 8.5 (blam! boooshk!) Plot/Story- 8 (oh so funny, you capatalist Pigs!) Replayability- 8 (getting all the gold is fun!) Final Score- 8 (Bronze Award) Turned out the review wasn't the 'bare necessities' hahaha! -Your friendly neighbourhood Jedireaper. -- Join www.killermovies.com/forums/ and discover a new world of online socialising. From discussions about comics, books, games, Star Wars and Trek, and films to Role Playing in any manner of variety. There is something for everybody. Hope to see you there..










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