'Keeping good Company with a Bad crowd'



Hello endearing fans and welcome to Bad Company... Or is it really good
company if you are a criminal? I'll never know. Anyway; Rainbow Six, a
glorifyed SWAT team- uh sorry; Bad Company a company of only four soldiers
that have commited some crimes, and are instead of being sent to prison
transferred into outfit. And also welcome back to Bobfish and myself
after our very very very (well, my) very log hiatus. Log hiatus? I mean Long
hitus, uh a log hit us, uhm, no! A LONG HIATUS.... Problems with family, and
general low-ness of funds pertain to my lack of reviewing top-line and
new-released games, besides Killzone 2 which I hope to review as soon as I
get my PS3 joypad back to play the singleplayer, instead of slugging away on
online games.



Anyway lets get back to what you came here for; Rainbow Six Vegas. Gah not
again- Battlefield: Bad Company.



This is another excellent entrence, both stylisticly, and humourously, into
the Battlefield series. And the first, as I am aware, to contain an actual
character driven storyline. Anyway, I am going to keep this review short and
as sweet as possible until I get used to writing reviews again. So here is
all the important stuff.



Battlefield Bad Company puts you in the clean smelling (I wonder if he
uses air freshner) boots of Preston Marlow, or is that Marlow Preston,
I've never quite figured it out. Anyway you are embodied within this
character who has commited a crime, though none are mentioned
specifically, which has always left me wondering what Preston did to
get this piss-end of nowhere assignment to B company. Anyway, there
are three other members of Marlows' squad; Sarge, (one bad ass talkin'
mo-fo!) their leader; Sweetwater, the geeky glasses guy (you always
NEED one in squads to make fun of); and lastly Haggard, the demonic
creature that can turn into a dragon and burn everything in sight, and
is the whole idea behind the gold, wait... Demonic creature? Oops I
mean the explosives NUTT JOB who is the one who begins the whole mess
with the gold by finding some on the body of the Mercenaries they had
been fighting in the first mission.



The narrative through-out the extremely solid plot, yet hilariously
out proportioned by the characters themselved; is steady, humourous,
and above all else- straight out crazy; just what you would expect
from a platoon of Murdoch's from the A-team. Besides some of the
animation, especially during the beginning and the end of a mission
are very well animated, with Haggard, and Sweetwater playing Rock
Paper Scissors with ICBM's in the background in one scene. Top class! As
this is from Electronic Arts, I have in recent years lost a hell of a
lot of weight... uh... confidence in the company especially after four
god awful Bond Games, many rushed and underwhelming Soccer games, and
blatant boring titles, I had almost given up. Then this rears its
pretty head along with the excellent Burnout Paradise (expect review
soon) and 'wow!' the brilliance of EA is back, and apart from a half
arsed effort by Pandemic for Mercenaries, is better than ever.



The Graphics on BC are extremely good and does the job that the game
was designed for. The DICE engine that powers the game is
exceptionally good with creating realism to explosions, especially
their sounds when they are far away. The sound is delayed and arrives
like a thunder clap! Pretty ace. And the character detail is rather
good which leads me to believe that a lot of work went into designing
the protagonists. The fine detail on the soldiers uniforms is pretty
well rendered. And the gameplay, while at first is no Call of Zombies:
Nach der Untoten; it is certainly second nature and pretty easyto
grasp after a few missions.



My favorite weapon was this computer thingy that could call in
artillery strikes on ememy positions. Ha! Bombed by their own people.
The vehical combat, especially when tanks are involved, is totally
worth the game alone, which also boasts semi-destructable
environments.



Verdict: Pick up this game for a huge laugh at the stupid humor and
compelling story and with a very decent online mode too, if you
haven't played the demo yet; you've missed so much already. Only
deterrance is the crack shot enemy NPC's especially on the harder
difficulities. Definately worth getting for all those trophies. And
the one that made me laugh was a trophy for knocking down a load of
trees in a helicopter. I totally didn't know I'd get it, but those
trees.... those horribly evil; helicopter destroying trees. *yawn* All
in all; a damn good ride. And with lovable characters you can't go
wrong. Roll on Bad Company 2. Ho-rah!!



The Score:

Graphics- 7.5 (pretty damn good!)
Gameplay- 8
Sound Design- 8.5 (blam! boooshk!)
Plot/Story- 8 (oh so funny, you capatalist Pigs!)
Replayability- 8 (getting all the gold is fun!)

Final Score- 8 (Bronze Award)

Turned out the review wasn't the 'bare necessities' hahaha!

-Your friendly neighbourhood Jedireaper.

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