The original PlayStation 2 design.

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Maybe I am a bit old school here, or maybe I just really bought into the idea that cheaters never prosper, but when it comes to the subject of using cheats in a video game, well I just don’t get it really. I mean sure a cheat makes the game easier, it can also get you past a tough part of a level, or give you super invulnerability so you don’t have to worry about dying.

Yet for some reason this just seems to be counter productive to me. I mean what the hell is the point of making the game easier? I thought the whole point behind playing the game in the first place was to engage it on its level and see if you could still win.

Again I just don’t get it. For me (and this means for me, not for you) the joy of gaming is in the play, its in the fact that I have to use a set of skills to get past a monster, trap, or other devious obstacle that are all designed to frustrate me. When I do, I get a sense of accomplishment, I feel like I did something.

If I were to use a cheat I would just feel like I used a cheat. How can I actually say I beat a game if I used a cheat to do it? How can I actually put the game away with a feeling of time well spent, when I know inside that I had to cheat in order to do that?

Perhaps I am old school and will never understand using a cheat to win a game. Yet I kind of have some pride in the fact that when I say I beat a game, that means I took the time to actually figure out how to win, it also means I used my own skill, and my own cunning to win. Maybe its just me but it will be a cold day in hell before I ever go online and type in the phrase top PS2 cheats or anything similar.

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